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Old 11-08-2011, 06:12 PM   #45
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Old 11-08-2011, 06:46 PM   #46
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yeah man, my shit sounds all like- woooommmmpppp (shift) pssssssssshhhhhhhhh woooooooomp.... just like that
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Old 11-08-2011, 07:42 PM   #47
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Old 11-09-2011, 09:46 AM   #48
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Modern WarFAIL 3.... awesome $60 map pack for MW2....

and if you get elite then its an awesome $110 map pack
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Old 11-09-2011, 10:58 AM   #49
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Modern WarFAIL 3.... awesome $60 map pack for MW2....

and if you get elite then its an awesome $110 map pack
i bought it and without opening it played my brothers copy at his house and i asked him if it was mw2. it is seriously the same fucking game.
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Old 11-09-2011, 11:02 AM   #50
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I would sort-of echo that sentiment... It does very much feel like a map pack with a few tweaks. Still, I didn't buy World at War or Black Ops, so it's been awhile since I burned money on a MW game. If you like the MW formula, you should like it.

Do not buy MW3 expecting that they reinvented the wheel - it's more of the same, but that isn't necessarily a bad thing.
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Old 11-09-2011, 11:32 AM   #51
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i really dont get the people that sy it's the same fucking game.... shit's annoying. it's not the same fucking game. there are many many many things that are different about the multiplayer, spec ops, campaign, etc...

the weapons are different
the killstreaks are different
the killstreak classes are different (and are brand spankin new)

idk what else to say. the game kicks ass. i loved every minute of campaign and was fully satisfied with how the series wrapped up.

fuck the haters.
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Old 11-09-2011, 11:41 AM   #52
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Old 11-09-2011, 11:46 AM   #53
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i really dont get the people that sy it's the same fucking game.... shit's annoying. it's not the same fucking game. there are many many many things that are different about the multiplayer, spec ops, campaign, etc...

the weapons are different
the killstreaks are different
the killstreak classes are different (and are brand spankin new)

idk what else to say. the game kicks ass. i loved every minute of campaign and was fully satisfied with how the series wrapped up.

fuck the haters.
I'm just dissapointed that it's so similiar. I'm not worried about the weapons and the killstreaks, I wanted the game to at least appear like they did something to it to make it worth $65. I mean even down to the way the points pop up on the screen, they didn't even change the font. I'm not a hater, I was in line like every other loser cough cough gamer to buy the game and just find it to be less than I expected. Will I play it and be addicted? Probably but it won't be without being dissapointed.
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Old 11-09-2011, 12:09 PM   #54
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I am loving "Kill Confirmed"!!!

It's such a shooting fest...not a lot of campers in that game mode!
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Old 11-09-2011, 12:14 PM   #55
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Not feeling the rehash of mw2 either. Upgrades to the engine and significant changes to the gameplay were what I was looking for and this doesn't accomplish that.
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Old 11-09-2011, 01:00 PM   #56
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Not feeling the rehash of mw2 either. Upgrades to the engine and significant changes to the gameplay were what I was looking for and this doesn't accomplish that.
so what would you have done differently?
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Old 11-09-2011, 01:06 PM   #57
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Loving the campaign so far, it's all I've had the chance to do so far. Wanna finish that before I start multiplayer
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yeah man, my shit sounds all like- woooommmmpppp (shift) pssssssssshhhhhhhhh woooooooomp.... just like that
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Old 11-09-2011, 01:13 PM   #58
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so what would you have done differently?
I have no idea but that's what I pay $65 dollars for. For someone to decide that and make my gaming experience unreal.
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Old 11-09-2011, 01:21 PM   #59
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changed it, so it didn't look, feel and play exactly the same

Add bullet drop, add destructible environments, change the way bodies/objects react to a nearby blast, slow down and decrease the range of knifing, have weapons react a little more realistically when fired... basically make it less sped up and artificial feeling. I do like the decreased damage from explosive weapons they implemented, but can't think of much else.

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so what would you have done differently?
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Old 11-09-2011, 01:43 PM   #60
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I dont know how much everyone has played MW2 but there is quite a few differences.
The Kill streaks, weapons, and tactical grenades alone have changed the game a good amount. Again thats if you really got into MW2 you should be able to see the difference.

The Range of knifing has been drastically changed from MW2 to MW3. Also there is different strike packages (assault, support, specialist) Thats a huge difference, since you really need to have a mix of different players on a team. As for the way the weapon fires, i think that has greatly changed (hint the proficiency) perks that are concentrated on firing, kick, and flinch.

I dono , i think if anyone had really came from MW2 to MW3 they would see a big difference in online game play.
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Old 11-09-2011, 01:46 PM   #61
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I dont know how much everyone has played MW2 but there is quite a few differences.
The Kill streaks, weapons, and tactical grenades alone have changed the game a good amount. Again thats if you really got into MW2 you should be able to see the difference.

The Range of knifing has been drastically changed from MW2 to MW3. Also there is different strike packages (assault, support, specialist) Thats a huge difference, since you really need to have a mix of different players on a team. As for the way the weapon fires, i think that has greatly changed (hint the proficiency) perks that are concentrated on firing, kick, and flinch.

I dono , i think if anyone had really came from MW2 to MW3 they would see a big difference in online game play.
you dont understand everyones problem with the game.....
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Old 11-09-2011, 01:46 PM   #62
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I saw a video yesterday showing how the reused some buildings from MW2

From what Ive played, I think it should have been called MW2.5 and cost $30
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Old 11-09-2011, 01:50 PM   #63
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changed it, so it didn't look, feel and play exactly the same

Add bullet drop, add destructible environments, change the way bodies/objects react to a nearby blast, slow down and decrease the range of knifing, have weapons react a little more realistically when fired... basically make it less sped up and artificial feeling. I do like the decreased damage from explosive weapons they implemented, but can't think of much else.
on bullet drop: snipers in MW3 wanted quickscoping not super serious bullet drop corriolis effect improvements that were challenging to our armed forces snipers. it's just part of the COD gamestyle. not to mention, the majority of firefights in COD do not necesitate a bullet drop environment - the maps are pretty small.

i've never really understood the importance of destructable environments in video games... so the building crumbles when you shoot it... ok... who gives 3 fucks?

knifing i get, but i've noticed that the bullets in MW3 multiplayer actually have some stopping powerbehind them. several times last night my bullets from the M4 stopped a rushing knife player at maybe 5 ft away... maybe i'm wrong, but it still stopped the fucker whereas in other COD titles, it would not have stopped them.

the weapons were improved... at least from what i've played so far - they captured the M4 pretty much spot on and the ACR is beast in this game as well. not to mention the P90.

and wait... so you like the way they decreased the damage from explosive weapons, but you want more reactions to bodies from a nearby blast? please explain.
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Old 11-09-2011, 01:53 PM   #64
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I prestiged 4 or 5 times before I just stayed at 70 for the next few hundred hours I played it.... I'm familiar enough. Different tastes I guess, if you're happy with it you're happy with it. I'm not that impressed with it and would have liked something more/different. I'm not satisfied with bf3 either but viewing it as the next battlefield installment as opposed to a bad company release pretty much explains or addresses my issues with it for the most part. I prefer it to mw3 and will most likely stick to playing it for the next few months. At that time I'll probably pick up mw3 just for the "change of pace".
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Old 11-09-2011, 02:00 PM   #65
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on bullet drop: snipers in MW3 wanted quickscoping not super serious bullet drop corriolis effect improvements that were challenging to our armed forces snipers. it's just part of the COD gamestyle. not to mention, the majority of firefights in COD do not necesitate a bullet drop environment - the maps are pretty small.

Don't care what quick scopers want, it would be more to my liking with bullet drop, more challenging and less cheap.

i've never really understood the importance of destructable environments in video games... so the building crumbles when you shoot it... ok... who gives 3 fucks?

Because the camper on the other side of the wall is now exposed for one and for two... that's what happens when you hit a wall with explosives...


knifing i get, but i've noticed that the bullets in MW3 multiplayer actually have some stopping powerbehind them. several times last night my bullets from the M4 stopped a rushing knife player at maybe 5 ft away... maybe i'm wrong, but it still stopped the fucker whereas in other COD titles, it would not have stopped them.

the weapons were improved... at least from what i've played so far - they captured the M4 pretty much spot on and the ACR is beast in this game as well. not to mention the P90.

So you're claiming to have fired an m4 and think the in game gun is an accurate representation of shooting it in real life? I don't agree. Not that I would look to be able to achieve that in a game but they could do better.

and wait... so you like the way they decreased the damage from explosive weapons, but you want more reactions to bodies from a nearby blast? please explain.

Never said I wanted it to be more, just more realistic, I like the weaker blast because it deters noob tubers a bit
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Old 11-09-2011, 02:04 PM   #66
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you dont understand everyones problem with the game.....
I do, everyone who is hating on it was expecting an un-real, mind blowing completely different game. But in reality it is a pretty big step up from MW2. Yes its similar, but guess what its made from the same designers. Its suppose to be similar, why would i buy MW3 and expect it to play like BF3?

MW3 is more of a fast paced, run and gun gameplay. If you were looking for slow paced tactical online experience stick with BF3.
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