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#45 |
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Inspired.
![]() Drives: Efficiently Join Date: May 2009
Location: Earth
Posts: 14,380
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AHHHH gotta rush level 25.
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#46 |
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Trust me, I'm an engineer
![]() Drives: 2007 CW GTI 4dr Join Date: Aug 2007
Location: Agoura Hills, CA
Posts: 1,967
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Level 0, fucking work
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#47 |
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Inspired.
![]() Drives: Efficiently Join Date: May 2009
Location: Earth
Posts: 14,380
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Lol.
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#48 |
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+10,000 or so
![]() Drives: Jet Join Date: Oct 2011
Location: Mexico
Posts: 1,146
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Modern WarFAIL 3.... awesome $60 map pack for MW2....
and if you get elite then its an awesome $110 map pack |
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#49 |
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Formula 5000 Champion
![]() Drives: 07' TR Rabbit Join Date: Apr 2009
Location: Southcoast, MA
Posts: 2,197
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#50 |
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Rally Car Champion
![]() Drives: '07 GTi Join Date: Jul 2011
Location: Texas
Posts: 386
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I would sort-of echo that sentiment... It does very much feel like a map pack with a few tweaks. Still, I didn't buy World at War or Black Ops, so it's been awhile since I burned money on a MW game. If you like the MW formula, you should like it.
Do not buy MW3 expecting that they reinvented the wheel - it's more of the same, but that isn't necessarily a bad thing. |
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#51 |
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women = cunts
![]() Drives: 2006 Audi A3 3.2L Quattro Join Date: Jul 2008
Location: Austin, TX
Posts: 3,756
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i really dont get the people that sy it's the same fucking game.... shit's annoying. it's not the same fucking game. there are many many many things that are different about the multiplayer, spec ops, campaign, etc...
the weapons are different the killstreaks are different the killstreak classes are different (and are brand spankin new) idk what else to say. the game kicks ass. i loved every minute of campaign and was fully satisfied with how the series wrapped up. fuck the haters.
__________________
my name is vince ~ sporting a german engineered 2008 GTI MkV best t-shirt website of the internets: http://www.tshirthell.com/store/link...d=bWt2dGczNw== |
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#52 |
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Inspired.
![]() Drives: Efficiently Join Date: May 2009
Location: Earth
Posts: 14,380
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Haters gonna hate.
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#53 | |
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Formula 5000 Champion
![]() Drives: 07' TR Rabbit Join Date: Apr 2009
Location: Southcoast, MA
Posts: 2,197
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Quote:
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#54 |
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Go Kart Champion
![]() Drives: CW 07 GTI Join Date: Apr 2009
Location: Yorba Linda, CA
Posts: 39
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I am loving "Kill Confirmed"!!!
It's such a shooting fest...not a lot of campers in that game mode! |
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#55 |
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Formula 5000 Driver
![]() Drives: 337/Imola red e46 m3/A3 sold Join Date: Dec 2006
Location: Orlando
Posts: 1,980
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Not feeling the rehash of mw2 either. Upgrades to the engine and significant changes to the gameplay were what I was looking for and this doesn't accomplish that.
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#56 |
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women = cunts
![]() Drives: 2006 Audi A3 3.2L Quattro Join Date: Jul 2008
Location: Austin, TX
Posts: 3,756
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so what would you have done differently?
__________________
my name is vince ~ sporting a german engineered 2008 GTI MkV best t-shirt website of the internets: http://www.tshirthell.com/store/link...d=bWt2dGczNw== |
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#57 |
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Trust me, I'm an engineer
![]() Drives: 2007 CW GTI 4dr Join Date: Aug 2007
Location: Agoura Hills, CA
Posts: 1,967
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Loving the campaign so far, it's all I've had the chance to do so far. Wanna finish that before I start multiplayer
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#58 |
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Formula 5000 Champion
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Location: Southcoast, MA
Posts: 2,197
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#59 |
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Formula 5000 Driver
![]() Drives: 337/Imola red e46 m3/A3 sold Join Date: Dec 2006
Location: Orlando
Posts: 1,980
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changed it, so it didn't look, feel and play exactly the same
Add bullet drop, add destructible environments, change the way bodies/objects react to a nearby blast, slow down and decrease the range of knifing, have weapons react a little more realistically when fired... basically make it less sped up and artificial feeling. I do like the decreased damage from explosive weapons they implemented, but can't think of much else. |
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#60 |
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Banned
![]() Drives: 2006 BMP GTI Join Date: Apr 2010
Location: Salt Lake City, Utah
Posts: 1,529
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I dont know how much everyone has played MW2 but there is quite a few differences.
The Kill streaks, weapons, and tactical grenades alone have changed the game a good amount. Again thats if you really got into MW2 you should be able to see the difference. The Range of knifing has been drastically changed from MW2 to MW3. Also there is different strike packages (assault, support, specialist) Thats a huge difference, since you really need to have a mix of different players on a team. As for the way the weapon fires, i think that has greatly changed (hint the proficiency) perks that are concentrated on firing, kick, and flinch. I dono , i think if anyone had really came from MW2 to MW3 they would see a big difference in online game play.
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#61 | |||
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schmoser boser....
![]() Drives: 08 BMP GTI Join Date: Jun 2008
Location: Parkland, FL
Posts: 1,674
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Quote:
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#62 |
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No MSG
![]() Drives: GTI Join Date: May 2010
Location: 60552
Posts: 6,111
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I saw a video yesterday showing how the reused some buildings from MW2
From what Ive played, I think it should have been called MW2.5 and cost $30 |
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#63 | |
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women = cunts
![]() Drives: 2006 Audi A3 3.2L Quattro Join Date: Jul 2008
Location: Austin, TX
Posts: 3,756
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Quote:
i've never really understood the importance of destructable environments in video games... so the building crumbles when you shoot it... ok... who gives 3 fucks? knifing i get, but i've noticed that the bullets in MW3 multiplayer actually have some stopping powerbehind them. several times last night my bullets from the M4 stopped a rushing knife player at maybe 5 ft away... maybe i'm wrong, but it still stopped the fucker whereas in other COD titles, it would not have stopped them. the weapons were improved... at least from what i've played so far - they captured the M4 pretty much spot on and the ACR is beast in this game as well. not to mention the P90. and wait... so you like the way they decreased the damage from explosive weapons, but you want more reactions to bodies from a nearby blast? please explain.
__________________
my name is vince ~ sporting a german engineered 2008 GTI MkV best t-shirt website of the internets: http://www.tshirthell.com/store/link...d=bWt2dGczNw== |
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#64 |
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Formula 5000 Driver
![]() Drives: 337/Imola red e46 m3/A3 sold Join Date: Dec 2006
Location: Orlando
Posts: 1,980
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I prestiged 4 or 5 times before I just stayed at 70 for the next few hundred hours I played it.... I'm familiar enough. Different tastes I guess, if you're happy with it you're happy with it. I'm not that impressed with it and would have liked something more/different. I'm not satisfied with bf3 either but viewing it as the next battlefield installment as opposed to a bad company release pretty much explains or addresses my issues with it for the most part. I prefer it to mw3 and will most likely stick to playing it for the next few months. At that time I'll probably pick up mw3 just for the "change of pace".
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#65 | |
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Formula 5000 Driver
![]() Drives: 337/Imola red e46 m3/A3 sold Join Date: Dec 2006
Location: Orlando
Posts: 1,980
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See below in red.
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#66 |
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Banned
![]() Drives: 2006 BMP GTI Join Date: Apr 2010
Location: Salt Lake City, Utah
Posts: 1,529
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I do, everyone who is hating on it was expecting an un-real, mind blowing completely different game. But in reality it is a pretty big step up from MW2. Yes its similar, but guess what its made from the same designers. Its suppose to be similar, why would i buy MW3 and expect it to play like BF3?
MW3 is more of a fast paced, run and gun gameplay. If you were looking for slow paced tactical online experience stick with BF3. |
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